![]() Will Halo Infinite's bots truly be up to the task of splitting their attention between Halo classics like weapon-respawn control, managing tunnels with grenades, rushing to claim vehicles, and dual-wielding weapons in select scenarios? And how will new series elements like a grappling hook further complicate those AI demands? Yes, I'm looking a gift horse in the mouth here, and even the dumbest AI peons will still be a massive upgrade over none at all. There's probably a reason: Halo combat can get complicated. Otherwise, no Halo game has gone to the trouble of providing AI foes designed specifically for its option-rich versus modes. In previous games, the closest that players got to such an option was to spin up a "Firefight" battle against AI grunts. In a first for the mainline Halo series, bots will be available inside a new tutorial-filled mode dubbed the "Halo Academy." You'll face off against bots during bespoke training-style missions (which weren't shown to fans just yet), while players can also fill out any "custom game" with bots of varying difficulties. (Also, can we seriously toggle split-screen options on PC already? We plug computers into big-screen TVs now, 343.) Academy fight song Today's update only says that split-screen support is available for "Xbox." It does not clarify whether the feature will support fewer players on a single screen on weaker Xbox One consoles or whether such a feature will work via Xbox's burgeoning cloud-gaming options. ![]() And the video reaffirms 343 Industries' promise that the series' first-person games "will always have split-screen support going forward." 343 Industries chief Bonnie Ross made that statement in 2017 after Halo 5 took considerable lumps from the community for cutting that support. ![]() The post also confirms that Halo Infinite, like Halo 5, will support LAN play across all compatible platforms (Windows PC, Xbox One, Xbox Series X/S) via a dedicated "local server" app on PC. Microsoft has tucked the split-screen news away as a single line of text in this week's blog post on the video reveal. The best news echoes a 2017 Microsoft pronouncement: Split-screen gameplay is back. The showcase explains what we should expect from the series' first cross-platform, free-to-play shooter later this year. After releasing a sizzle-reel of Halo Infinite this weekend, developer 343 industries on Monday provided a deep-dive video on the game's upcoming multiplayer mode.
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